Inventory blueprint
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Inventory blueprint
The structs for inventory have been made so items are stored by item id and quantity per slot.
This will be added into an actor component so it's individual from the playable character for re-using.
The inventory supports 5 stackable item slots and 10 unstackable item slots. This means players will be able to prioritize their items that they are gathering or crafting.
This will be added into an actor component so it's individual from the playable character for re-using.
The inventory supports 5 stackable item slots and 10 unstackable item slots. This means players will be able to prioritize their items that they are gathering or crafting.
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